AI 2027 Wargame
3rd place @ Breaking Barriers to AI Safety Hackathon
Built a matrix-game style wargaming engine with LLM simulation to teach AI takeoff incentives and alignment risk tradeoffs.
I ship full-stack products end to end: architecture, frontend systems, APIs, and fast experiments that become reliable tools.
My work spans internal tools at SAP, startup product cycles, and community education projects. I focus on shipping useful systems quickly while keeping architecture maintainable.
I am currently exploring model-context tooling, agent-driven testing, and interfaces where people and AI systems can collaborate effectively.
3rd place @ Breaking Barriers to AI Safety Hackathon
Built a matrix-game style wargaming engine with LLM simulation to teach AI takeoff incentives and alignment risk tradeoffs.
Implemented a proof of concept for LLM-agent website and computer-use testing from user-story scenarios.
1,000+ signups, 30+ subscriptions in two months
Co-founded an LLM product studio building chat experiences and custom GPT workflows.
Additional projects across AI tooling, open source, and experimentation.
Built a matrix game platform so LLM and human players can run strategic scenario sessions together.
Wrapped OpenAI web search capabilities in a Model Context Protocol server.
Built an IoT feminine hygiene dispenser with a team at Clemson's CUHackit.
Won Best Hardware Hack
Devpost ⟶Created a Google Assistant skill delivering quotes from Liberty Prime in Fallout 4.
880+ unique users
Google Assistant Page ⟶Contributed concurrency controls to a popular JavaScript promise queue library and added implementation, tests, and documentation updates in an accepted pull request.
Built an Arma 3 gameplay mod that made severe vehicle crashes survivable for a better player experience.
1,330+ downloads
GitHub ⟶Open to full-stack product engineering roles and AI-adjacent platform work.